The city gives context.
People have relationships. Businesses have owners. Your campaign has a history. The director draws on that world.
AN EXPERIMENT IN AI-DIRECTED STORYTELLING
Make your way in a 1950s mafia life sim where a local AI director creates new encounters—and the city keeps the consequences.
Discover the experimentSingle player. Runs locally. Every life leaves a mark.

You start with a rented room.
What comes next is your business.
01 / THE REASON WE BUILT IT
Black Ledger exists to explore an idea: an AI director that can turn the state of a living game world into a story worth playing.
Your contacts, past dealings and the places you can reach give the director something to work with. It proposes new encounters. The simulation checks them, sets the stakes, and remembers what you do.
People have relationships. Businesses have owners. Your campaign has a history. The director draws on that world.
A new job. A difficult conversation. A different approach. Locally generated encounters give familiar streets new possibilities.
Time, money, respect and police attention are real game rules. Choose your approach and live with the result.
The experiment is still evolving. Today, the director creates courier, collection and mediation encounters. Narrative coherence is an active area of development.
02 / FROM AN ACTUAL AI PLAYTEST
LOCAL AITwo staff members. One shared work area. Neither willing to give way. Mara would rather settle it before somebody draws blood.
“I need you to hear both of them out and find a way to share the work area without turning this into a fight. It's a simple matter of scheduling and access, but they're both stubborn.”
An excerpt from a real Qwen3 14B encounter. The AI wrote the situation and alternative approach labels; the game supplied the stakes.
HOW WOULD YOU HANDLE IT?
A recorded encounter. Choose an approach to compare its stakes.
A measured resolution. Completion earns 5 respect. Existing police attention can complicate the job.
03 / WELCOME TO BELLWETHER
The clock advances with your actions. Take your time planning the next move. The city will be waiting.
Find work, build trust and earn respect. Buy property and businesses. Recruit associates and send your crew to collect, guard, repair or take risks on your behalf.
Negotiate with the families. Manage income, stock and security. Debts, raids and retaliation can turn yesterday's opportunity into today's problem.
Death is permanent for your character. Begin a new life in a city shaped by the people, property and history that came before you.
Actual screenshots from the development build. Visuals, gameplay and balance are still being improved.
04 / YOUR FIRST DAY IN BELLWETHER
Follow the experiment. Try a development build.
Tell us what happened in your city.
Download artifacts from successful GitHub Actions runs (GitHub sign-in required). Public releases appear separately when published. Builds are development previews and currently unsigned.